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January 27, 2002

10 Things I Hate about Everquest™

  1. Kissing your sweetie while he's playing might get him killed. Destroys the fun of randomly mauling your sweetie while he's at the computer.


  2. Regular games are often arranged for Saturday night at 10. Sure, sounds like a great time for a game. For a complete social misfit!


  3. It divides up friendly get-togethers between those looking after and discussing children and those who play Everquest™. Then there's me. I've either got to make new friends or start playing Everquest™ so I have someone to talk to whose conversations I can really relate to. The division is almost exclusively along gender lines, too, which is even more frustrating.


  4. Pre-EQ, phone calls from certain people involved an invite to do something interesting. Post-EQ, those phone calls are just to discuss a piece of equipment or an upcoming raid. Pah!


  5. The phrase "I had to rescue my corpse" is thought to be a valid excuse for lateness or no-showing for a social occasion.


  6. It requires the computer with online access. Since our network broke it means the only thing I can do on the other computer is play Snood™ (which is an awesome way to waste a LOT of time, if that's what you WANT to be doing) unless I pre-downloaded useful info from the online computer.


  7. Those laughing skeletons drive me mental!


  8. It is even more addictive than most video games because you play online with people and the group obsession works in a positive feedback loop.


  9. Unlike the real D&D, it has no creative/imaginative element that would give it some redeeming quality.


  10. It NEVER ENDS. Most games have a finite time span they can be played before you finish the game. Not EQ. It goes on and on forever. I can only hope for the demise of the internet to end my misery.



© 1999-2005 by Kate Douglass